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II. Cheap AMUSEMENTS

All for a penny

Colin Donellan lounges against a lamppost in front of an amusement arcade in London, England (1953).

When considering the economic downturn that followed in the wake of the Nickelodeon parlors, it’s easy to see how cheap amusements might have lasting appeal. The effects of the Great Depression meant few could afford expensive theater or concert tickets, but for mere pennies, one could indulge in an evening’s worth of automated entertainment. Record high unemployment also meant people had more time on their hands, and coin magnates offered no shortage of solutions. Fortune tellers, shooting games, strength testers and other assorted novelties could be found in every street corner saloon and drugstore.

"Do not take life too seriously. You will never get out of it alive.”

ELBERT HUBBARD

Children at an amusement arcade (1967).

While penny arcades may be a thing of the past, our desire for shared entertainment experiences remains unchanged. In an era of rising entertainment costs and digital isolation, affordable amusements continue to serve an important function in our daily lives. Just as they once provided escape and community during economic hardship, today's arcades and family entertainment centers remain essential gathering spaces where people can enjoy shared experiences without the financial strain.

While fads come and go, the enduring appeal of accessible entertainment transcends any particular era or technology, fostering connections and creating memories that might otherwise be out of reach. Though they may seem commonplace and at times unworthy of note, the sum of what these machines offer is often greater than their parts.

  • "Everyone deserves play and joy and experiences in their life. And I actually really love that coin-op games can make so many of those accessible. Maybe you can't afford to go to Disney World, but at least you can put a dollar into the kiddy carousel at the mall."

    CARLY KOCUREK

  • "You know, some investment advice I got when I was younger: When you head into a recession, go out and buy cigarette and booze stocks. Well, people are also needing to get out of the house, so in times of economic uncertainty, you can come to the arcade, blow off some steam, have a lot of fun."

    MIKE BURGESS

  • "Play is universal. We all do it. Animals do it. This is something that from the time that we are born to the time that we die, we all play, and we like to play together. And the thing about coin-operated games and the arcade industry is that they continually kind of feed that itch to have these social, playful experiences."

    JEREMY SAUCIER

  • "Look, I think it's not about one game, it's not about one genre, it's about going out and enjoying yourself with your friends, that's really what it comes down to, right? As we've put everybody in these damn phones and social, we've trapped them to this individual moment here by themselves. The arcade allows them to go out and be with their friends again, you know?"

    DREW KROUSE

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